Unity game engine 3.0 will support Android, PS3 and IPad

  • This is awesome. I've been learning 3d game programming on Unity 2.6 and found that I can rapidly prototype things in only minutes and publish to Mac, Windows, as well as a number of browsers (IE, Firefox, Chrome, Safari).

    The only thing they seem to be lacking somewhat is the ability to integrate well with 3rd party source repositories. Using git or subversion is a no-no, but apparently they have a "Unity Asset Server" that is used as a source control mechanism.

    Honestly, with their liberal indie license (free if you make less than $100K per year), multiple platform support, and dead simple rapid development environment, I can see Unity becoming the platform of choice for most indie developers.

  • This will be the first serious game engine to be released which has Android support. Hopefully we can see some ports of the popular iPhone games running on android in the near future :)

  • No announced Linux support though?

    An Android port would make that far easier but it's not a given.

    Linux is well and ahead as the top requested feature too:

    http://unity.uservoice.com/forums/15792-unity

  • I wonder how long they are going to be using the "Unity" name, given that there exists another engine which has had the trademark name "Unity 3D" since 1999 or so... Don't people do at least a little basic research before naming a product?

  • Does Unity for iPhone support Vorbis and Theora?