Koduco (YC S10) Is Bringing Old-School Fun To Multiplayer iPad Games
- First of all, congratulations to Koduco, this looks great, and I mean absolutely no offense to them or YC by this post. - But... this is really getting old. It seems like EVERY SINGLE YC startup is being featured on Techcrunch. How many iPhone/iPad games companies are there? Thousands. Besides bringing some level of innovation in there, I don't see anything special about this one, besides being a YC company. Yes, the games look cool.. but in the end, it's just another company doing games. - I'm trying really hard to find another reason this got featured on Techrunch besides being a YC company, and I can't. Would they get featured on TC if they weren't funded by YC? I think that's a resounding "no". It's impossible to take TC seriously anymore. 
- We had a mixed-gender development team and tested extensively at parties. People like to pass the game around and show it off, and it's not so intense that you can't talk while playing it. And even if you don't use PongVaders as an intro, it provides a shared context which makes meeting new people easier. 
- "It doesn’t take a genius to figure out that these games are perfect for breaking the ice when you’re meeting someone for the first time, or to flirt with the cute girl who sits next to you in history class." - Is this how people break the ice and flirt these days, or am I now entering the stages of being an old-timer (23yrs. old)? 
- I didn't even realize YC funds game companies. I'm in debt developing my first game right now, but I'd love YC just for the name recognition, screw money! - I'm developing a game for Xbox, and the hardest hurdle is getting it onto the Arcade marketplace. The difference in revenue between Arcade and the open market is usually a factor of 10-100 (subjectively controlling for quality). The clout of having YC funding would be a huge boon for getting Microsoft to green light a game for Arcade. 
- Check out the Pawn concept on this website. http://www.volumique.com/en/.. - Koduco--maybe you could implement something like this for your Checker360 board game?