Epic Games releases $12M worth of Paragon assets for free
The Paragon closure has come with a surprising number of upsides compared to the usual collapse of a game. I really wish more companies opened up their assets (or even the game code) upon the closure of a game they've written off.
The other highlight note is that when Epic decided to shutdown Paragon, they opened up the refund offer for all purchases, not just really recent ones. They've taken essentially a complete loss on this entire project, that I believe had upwards of 100 developers working on it at one point.
But given Fortnite's success, plus the general solid padding of cash Epic always gets from having one of the most popular game engines that everyone else uses, means they can afford it.
Epic is absolutely SWIMMING in money thanks to what was essentially a weekend project by two of their engineers.
Fornite BR is exploding in popularity, with Ninja recently streaming with Drake, Kim Dotcom and another popular rapper. They broken the all-time record with 620k+ viewers at 2am!
I'm sure their success facilitated the decision to release this for free and also give out refunds for Paragon. Win/win for them!
>> "As with all of Epic’s internally developed assets, the Paragon assets are only licensed for use in Unreal Engine 4."
'You've raised my hopes and dashed them quite expertly, sir - bravo!'
> Epic Games releases $12M worth of Paragon assets for free
> The assets, built at a cost of over $12 million...
It's a common mistake to assume that something is worth what it cost to create it.
One question before I cement Epic Games as a game company (or just tech company in general) that does things differently in an an interesting way: How easy is it to import/export models/ UnrealEngine assets to other platforms? If I want to use an asset from UnrealEngine in like godot, how easy would it be?
This is pretty massive if it's really a no-strings-attached release of assets to the community but the skeptic in me says there's no way it's just that
What's the EULA on those assets? Are they UE4-only?
Nice. I bet this is going to encourage more asset flips though.
This reminds me of the Golgotha drop from 2000: unfinished code and assets from a scrapped game, released as open source/PD. I don't know what, if anything, ever became of those...
Can someone with more knowledge comment on how strictly tied to the unreal ecosystem these assets are?
I know nothing about game development or the likes. But I just browsed the site. Wouldn't it make sense to maybe create a torrent or huge iso file of this info instead of downloading each asset manually?
Brilliant, you can make a proof of concept VR game for example and make it look good.
I've had and have my disagreements and issues with Epic lately, but kudos where kudos are due. Nice job Epic, especially on the listening part. (now can we get more gnu/linux love please?)
Won't the people of the internet just use this for Source Factory type porn?
This is how you redeem yourself, when you screw over a gaming community.
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"Free" = For use in Unreal Engine only.
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I wonder which engine it works best with...