The Rust compiler is still getting faster
- The rust compiler now has features that few or none C and C++ compilers have: incremental compilation within a single translation unit, pipelined compilation, multi-threaded and lazy query-based compilation, ... - Implementing each of these features have required whole program refactorings in a large-scale codebase performed by few individuals while hundreds of other developers where simultaneously evolving the software and implementing new features. - Having been a C++ programmer for over 10 years, none of these refactorings would have payed off in C++ because of how time consuming it would have been to track all bugs introduced by them. - Yet they do pay off in Rust because of my favourite Rust feature: the ability to refactor large-scale software without breaking anything: if a non-functional change compiles, "it works" for some definition of "works" that's much better than what most other languages give you (no memory unsafety, no data-races, no segfaults...). - Very few programming languages have this feature, and no low-level programming language except for Rust has it. - Software design is not an upfront-only task, and Rust let's you iterate on software design as you better understand the problem domain or the constraints and requirements change without having to rewrite things from scratch. 
- This is great! Many dev hours are spend waiting for the compiler, every second counts! - The second order effects are even worse. After a minute, the programmer will start thinking about other things, running flow. - If compiles regularly take 5min, devs will leave their desks (and honestly, who can blame them for it). 
- Faster compiler is nice, but you know what's faster? Not having to compile anything. I'm also looking forward to crates.io serving precompiled crates (https://www.ncameron.org/blog/cargo-in-2019/) 
- Does LLVM still take up much of the overall time spent by the Rust compiler? I was thinking of getting involved over there as the most effective way to make speed-ups happen. 
- I wish compiling the Rust compiler itself was faster. It literally takes days to compile on my old laptop. 
- Maybe they should make compiling the Rust compiler faster. Right now it takes longer and uses more CPU and memory than compiling a whole LLVM toolchain, then using that toolchain to compile a whole kernel and OS. 
- What is Rust good for, as opposed to Swift or Kotlin? 
- 1. make a really slow compiler - 2. slightly improve it over time - 3. write blogs about it - 4. win? - How about releasing software with reasonable performance in the first place? This was just discussed yesterday that everyone prefers faster software.