Porting an OpenGL application to the web
I got around 60fps, very good considering I get the same from kivy.
Interesting concept, now if we could port SDL somehow...
I get an antivurus warning on the demo page:
HTML/Crypted.Gen
I got around 60fps, very good considering I get the same from kivy.
Interesting concept, now if we could port SDL somehow...
I get an antivurus warning on the demo page:
HTML/Crypted.Gen