Wine 8.15 (Dev) – Run Windows Applications on Linux, BSD, Solaris and macOS

  • Wine has changed so much over the years, it's amazing to see it doing so well.

    I first started using Wine around 2012 when I wanted to run FL Studio 10. Surprisingly, this actually worked (and the audio latency wasnt terrible either). I don't remember if VST plugins ever worked, but the DAW itself and all of the default plugins did. I never really used it for video games, but things like Proton and the Steam Deck were simply unimaginable to me back in the day.

    Fast forward to today, and we're at a point where apparently some use Wine to run newer games on Windows 7 and you have special builds of Wine that can thunk 32-bit and 64-bit pointers so that people can continue to play games on Mac OS (whose kernel explicitly refuses to run 32-bit code! unless you use no32exec=0 as a boot argument, but good luck running anything without a 32-bit libc)

    This project is definitely in my list for the most awesome open source projects in recent history.

  • Good to see Wine Wayland progressing gradually.

    But what's the story with Winesync that's supposed to be an upstream replacement for esync / fsync? It seems to be stuck in some limbo so far.

  • Nice to see Wayland chugging along but it still isn't ready.

  • Wine also runs on Windows, and not only through WSL. It is sometimes more compatible with old applications than Windows itself ;)