Gameboy color emulator entirely in Javascript
- On the one hand, this is pretty cool. On the other hand, I'm not sure the best argument for "look how far JavaScript has come" is to use it to do things that native code was doing 13 years ago. On the third hand, this has been around for like a year now. I'm fairly shocked that Nintendo hasn't come down on him yet for hosting commercial ROMs in this thing, they have a history of non-tolerance of these sorts of things. 
- Since it doesn't seem to be linked from the main page, this appears to be the source code (GPL): 
- please make the keys assignable. On my keyboard layout, z is right to t :/ 
- Yet another play-in your browser thing that gives zero f's about the y/z key switch on German keyboard layouts 
- Is there a way to integrate local saving of games? It seems crazy to think someone could use this to play the old pokemans and "catch em all" 
- undefined 
- Unfortunately, LSDJ is unusable as you can't press A and the arrow keys at the same time. 
- on the iphone 4: "Result of Expression 'document.getElementByID("drop down_progress")'[null] is not an object. File: undefined line: undefined. 
- it run extremely slow on my celeron SU2300 @ 1.2GHz, 8gb ram, google chrome @ ubuntu 12.04 not playable 
- First time I see this thinking JS has come very far. 
- This seems to get posted every few months. I guess people don't notice the search field at the bottom of the page.