We're not going to patch the patch
> People often mistakenly believe that we got paid by Microsoft for being exclusive to their platform. Nothing could be further from the truth. WE pay THEM.
Does anyone know any reason why they would do that? Why would you pay to be exclusive to anyone?
> Microsoft gave us a choice: either pay a ton of money to re-certify the game and issue a new patch (which for all we know could introduce new issues, for which we’d need yet another costly patch), or simply put the patch back online. They looked into it, and the issue happens so rarely that they still consider the patch to be “good enough”.
To someone with no background on this at all, this is just painful to read. That parenthetical bespeaks a lazy attitude towards engineering. "Why fix it when we might just break it again? It's not like we're actually good enough at this to have confidence in our work!"
Anyone know how much money he's talking about to certify the new patch? Even a ballpark?
• Game company signs deal with Microsoft to be a platform exclusive. • Game company releases game with problems but has a successful launch. • Game company complains that their original contract is bad, it would be fixed in an alternate world, and that they complain about paying to be a platform exclusive.
If I didn't think Phil Fish was a drama queen before...