Multiplayer Game 'Eve Online' Cultivates a Most Devoted Following

  • These are just the latest breed of these types of people for eve.

    My eve history is beta, and on and off for years. I have 2 chars, my baby she was born on release day just shy of 90milion now(yes yes i un-subbed for years at a time) and a secondary of 40 million who is the transport/mining hauling alt.

    Now I was lucky, like really lucky. I found a group in beta, there was 10 of us, by release we were 8 but within 6 weeks we had our own BPOs and running a high sec manufacturing chain. We did alright but it was dull so we moved to Fountain, and were part of the group that originally found FA. Funny the original corp ended up being a front for BoB for years ran by the bob manufacturing team.

    Anyway FA at the start, m0o invaded, FA defended as best we could, my corp got invited to merge with Evol (who never recruited) and so started what I like to think of as the first step towards bob.

    The organizational involved to get BoB up and running and running for 3-4 years was massive. Never under estimate what molly and co were able to pull off. They were the first big alliance for me personally. Not that i am taking away from the people in this news bit, but i do think they are just redoing what we did originally in the day. The difference is they saw how we did it and done it better, we had to do it from scratch, and by doing so we made some amazing bonds and were the force for years. Also remember BoB did the BoB BBQ which is where they would rent a camp site somewhere in EU and everyone from BoB was invited, really bob was all about building a close team and i was sad when it got removed from the game like it did but meh a game is a game.

    Anyway I is off, Eve is awesome but only play if you have time to play, it will eat years off you

  • > The company employs close to 600 people, or 0.2 percent of Iceland’s population. (An equivalent U.S. company would have about 626,000 employees.)

    Last time I heard foreigners made up 30-40% of the staff in Iceland.

    > Just down the road from the CCP headquarters, the Harpa, a giant glass opera house, glows in different colors at night. It symbolized Iceland’s banking boom. Now it may have to be torn down, because it’s too expensive for the country to maintain.

    It's definitely bleeding money but nobody is talking about tearing it down.

  • I really enjoy EVE's sandbox. It's a great game to lose yourself in. The developers release expansions regularly and really listen to their player's feedback.

    One thing I find interesting is that most dedicated EVE players pay for two subscriptions. This allows you to have two characters that are both active and training skills.

    A popular setup is to have a subscription for a law-abiding citizen that can pass through all Solar Systems and make a lot of in-game currency through mining, mission running, transportation of goods, or any other means. The second subscription would most likely be used to engage other players, whether their victims are up for the challenge or not. If an EVE player is engaged illegally, the attacker becomes red-flagged, and if they keep it up, eventually won't be able to traverse high security solar systems without being pursued by a Faction Navy or CONCORD(EVE in-game police). Running from CONCORD is a bannable offense - as in, banned from the game.

    EVE is a wonderful world of capitalism, piracy, industry, and exploration, but I do wish CCP had a way of counting the number of players instead of subscriptions.

  • The timing for this post is hilarious. They just massively pissed off a large chunk of their third party developers, and an even larger chunk of the players that depend on third party apps: https://forums.eveonline.com/default.aspx?g=posts&t=2266...

  • I feel the same way about Eve that I feel about Dwarf Fortress. I love reading about it and find the surrounding community fascinating, but I just don't have the time to devote to properly playing it.

  • EVE has done one truly innovative trick, which I suspect is going to be template for many mass unit virtual battles in future - time dilation.

    Not everyone can just throw hard ware at a problem, Time dilation is one of the coolest things that have happened to make the Massively part MMO feel massive.