If Only 3D Animation Were This Easy [video]
The dance moves were 1920s-style Charleston and Susie-Q followed by the Bees Knees (sometimes called breeze-in-the-knees). Interestingly, back in the Savoy Ballroom days, true Lindy Hoppers could tell if someone really knew their stuff by whether or not they raised their foot during a Susie-Q. From 1:02 to 1:05, the character's right foot appears slightly raised. Obviously not a true Lindy Hopper. ;-)
Lifted foot aside, the body motion for the vernacular jazz dance moves is quite authentic. Nice work.
That was really well done and funny! The ending comment had me laughing.
It reminds me of a similar video Animator vs. Animation.
I love this. Can anyone recommend me a good blender tutorial? From very basics to character rigging and the more advanced stuff? Also going into scripting?
Am I the only one asking the right question? This video is not a just-for-fun video. It is a cry from the animators of this world that they want better tools. We, as tool builders, programmers, need to listen to this. There is a problem here that can be addressed. There is a market here that can be capitalized.We are all a bunch of hackers here. What is it that is preventing us from creating tools that make creating animations even easier?
Seems like the animator attached motion capture to the rig. Awesome job. Very awesome if the animator did everything manually.
NaturalMotion's Euphoria engine is one step in this direction. http://www.naturalmotion.com/products/euphoria/
What 3D design/animation package was that done in? It's too blurry for me to tell. Looks a little like Blender but I haven't played with it in years now.
Is Maya a good starting point for someone who wants to get into 3D animation and modelling?
At work MotionBuilder is the king, while Maya is for modelling.
Nice work, until the annoying scream. Thanks we have ctrl + w
Very nice. Wish he would have changed the 0.1 fps though
Oh god. The comments on Kotaku.