If Only 3D Animation Were This Easy [video]

  • The dance moves were 1920s-style Charleston and Susie-Q followed by the Bees Knees (sometimes called breeze-in-the-knees). Interestingly, back in the Savoy Ballroom days, true Lindy Hoppers could tell if someone really knew their stuff by whether or not they raised their foot during a Susie-Q. From 1:02 to 1:05, the character's right foot appears slightly raised. Obviously not a true Lindy Hopper. ;-)

    Lifted foot aside, the body motion for the vernacular jazz dance moves is quite authentic. Nice work.

  • That was really well done and funny! The ending comment had me laughing.

    It reminds me of a similar video Animator vs. Animation.

  • I love this. Can anyone recommend me a good blender tutorial? From very basics to character rigging and the more advanced stuff? Also going into scripting?

  • Am I the only one asking the right question? This video is not a just-for-fun video. It is a cry from the animators of this world that they want better tools. We, as tool builders, programmers, need to listen to this. There is a problem here that can be addressed. There is a market here that can be capitalized.We are all a bunch of hackers here. What is it that is preventing us from creating tools that make creating animations even easier?

  • Seems like the animator attached motion capture to the rig. Awesome job. Very awesome if the animator did everything manually.

  • NaturalMotion's Euphoria engine is one step in this direction. http://www.naturalmotion.com/products/euphoria/

  • What 3D design/animation package was that done in? It's too blurry for me to tell. Looks a little like Blender but I haven't played with it in years now.

  • Is Maya a good starting point for someone who wants to get into 3D animation and modelling?

  • At work MotionBuilder is the king, while Maya is for modelling.

  • Nice work, until the annoying scream. Thanks we have ctrl + w

  • Very nice. Wish he would have changed the 0.1 fps though

  • Oh god. The comments on Kotaku.