Disney Research unveils augmented reality books
This implementation looks amazing but also seems practically very awkward.. I can't imagine children being so patient and accurate like in the video!
We've been doing things like this for years at the HITLabNZ. Check out our latest project, which is free this week! http://colarapp.com
If you find this stuff interesting, check out TEI, the conference at which this was published:
It's an amazing conference that has been going on since 2007- great people, much smaller than CHI (of course its scope is much narrower, and there is a lot of cross-pollination), very high quality and diverse publications. Even though it's an academic conference, it has more of a hacker/DIY feel to it than CHI in my opinion, which is what I love about it.
Speaking of which, the deadline for TEI2014 is Aug 1st... back to writing I go :)
(and if you're into this, please contact me through my profile! Tangible/embodied interaction is a small world, would love to hear from fellow HNers who are in it)
This looks pretty similar to Jeri Ellsworth's CastAR project, except not head-mounted.
http://makezine.com/2013/05/19/jeri-ellsworth-unveils-augmen...
Making the markers visible in the infrared spectrum is genius.
Still waiting for proper 'ractives.
an iPad could do it now, but we don't have the proper capture/reprocessing frameworks in place (outside of research).
Did Lucas ever license the rights to anyone for the futuristic chess game on the millennium falcon? Seems like an obvious application of this tech, particularly now that Disney owns the franchise.
This is similar to some of the AR games on Nintendo 3DS, with the exception that you don't need to look through a screen to get the effect. You can imagine this on Google Glass too, viewable only by those wearing the HUD.
They ought to head mount that thing so it follows wherever you are looking.
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