Visual Revolution of the Vanishing of Ethan Carter
Had to go look at the game after reading the cached page (no images): http://store.steampowered.com/app/258520/
It's beautiful. Though... Windows only.
I wonder, how much effort does it take to make a game work multi-platform (+Mac, +Linux)?
I happened to watch a video of this game a few days ago, and it was the first time in maybe a decade that I was genuinely impressed by the graphics of a game. It's simply gorgeous.
It's worth mentioning that this is coming from a small, new game studio from Poland and this is their first game under the name "The Astronauts". Some of them worked in game industry before as "People can fly" [1], but it's still very impressive feat that this is the first game their new studio released.
It's beautiful work, but not a revolution. Taking pictures for geometry and textures is well worn. The techniques they're using are effective, I'll give them that. But maybe I'm jaded and was expecting a more procedural approach. Also, how does the game actually play? lol
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This is why I don't play modern games: the big houses seem to be hell bent on "realism", not catching on that we've been in the uncanny valley for over a decade and are not getting out. A computer can't simulate the experience of going for a walk, and it's a colossal waste of talent and dollars trying to get closer.
Those pictures aren't realistic in the sense that they're ever going to fool anyone. The game videos (linked above by buro9) are beautiful though. But that's because of the art, not high-fidelity rocks.
Link is down.