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jasonjmcghee
joined 3/25/2015, 5:10 PM has 3,500 karma
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RND1-Base-0910: experimental diffusion LM with 30B params (3B active)
by
jasonjmcghee
on 10/11/2025, 5:50 AM with
0
comments
Image-GS: Content-Adaptive Image Representation via 2D Gaussians
by
jasonjmcghee
on 9/17/2025, 8:42 PM with
0
comments
Ask HN: Why do I keep getting logged out of HN?
by
jasonjmcghee
on 9/14/2025, 11:17 PM with
1
comments
Checkpoint-engine: A middleware to update model weights in LLM inference engines
by
jasonjmcghee
on 9/10/2025, 11:20 PM with
1
comments
Codeberg Down
by
jasonjmcghee
on 9/9/2025, 2:20 AM with
0
comments
The Moldable Development Environment
by
jasonjmcghee
on 9/4/2025, 8:15 PM with
0
comments
Making a game that's fun for longer than it took to build it [video]
by
jasonjmcghee
on 8/31/2025, 12:51 AM with
0
comments
Bubbletea-rs: a Rust implementation of Bubbletea
by
jasonjmcghee
on 8/22/2025, 5:00 PM with
3
comments
Making Sandspiel
by
jasonjmcghee
on 8/11/2025, 4:21 PM with
0
comments
Web Model Context API
by
jasonjmcghee
on 8/10/2025, 11:40 PM with
0
comments
Show HN: I built a free fast-paced match-3 game I think you'll like
by
jasonjmcghee
on 8/8/2025, 3:23 PM with
2
comments
Show HN: A Match-3 Game I Built for a Game Jam
by
jasonjmcghee
on 8/5/2025, 12:48 AM with
0
comments
Show HN: SQRZ: An addictive fast-paced matching game, built in Godot
by
jasonjmcghee
on 8/2/2025, 10:30 PM with
1
comments
Qwen-MT: Where Speed Meets Smart Translation
by
jasonjmcghee
on 7/24/2025, 4:42 PM with
0
comments
Delayed Streams Modeling: Kyutai STT and TTS
by
jasonjmcghee
on 7/10/2025, 5:29 AM with
0
comments
The History of Celeste Speedruns - The Peak of Movement [video]
by
jasonjmcghee
on 6/13/2025, 12:07 AM with
0
comments
Reintegration Tracking
by
jasonjmcghee
on 5/28/2025, 5:49 PM with
0
comments
Neural Software – Future of AI [video]
by
jasonjmcghee
on 5/12/2025, 2:32 PM with
0
comments
High-Performance React Native Graphics Using Skia
by
jasonjmcghee
on 5/7/2025, 4:14 PM with
0
comments
Qwen3 235B (MoE with 128 experts)
by
jasonjmcghee
on 4/28/2025, 9:13 PM with
0
comments
Show HN: LSP for Live Coding with Variables as Live Inlay Hints (Love2D)
by
jasonjmcghee
on 4/11/2025, 3:35 PM with
0
comments
Show HN: ASCII Dungeon Renderer with Global Illumination (Radiance Cascades)
by
jasonjmcghee
on 3/30/2025, 5:22 AM with
0
comments
LSP MCP
by
jasonjmcghee
on 3/24/2025, 4:36 PM with
1
comments
Show HN: Vibe Debugging for Every Language
by
jasonjmcghee
on 3/24/2025, 4:32 PM with
0
comments
Show HN: Automated Debugger for Any Language (MCP and VS Code)
by
jasonjmcghee
on 3/23/2025, 2:30 PM with
0
comments
Show HN: WebMCP: A proposal + code for websites to support client side LLMs
by
jasonjmcghee
on 3/5/2025, 9:22 AM with
2
comments
Enabling Multimodal In-Context Reasoning in Diffusion Models
by
jasonjmcghee
on 2/23/2025, 1:18 AM with
0
comments
Relaxed Radix Balanced Trees (2024)
by
jasonjmcghee
on 2/19/2025, 4:05 PM with
15
comments
Show HN: Claude Debugs for You (VSCode Extension)
by
jasonjmcghee
on 1/20/2025, 9:55 PM with
0
comments
Show HN: Enable Claude to interactively debug your code
by
jasonjmcghee
on 1/17/2025, 6:34 AM with
0
comments
Show HN: Simple live calculator in Tree-sitter and cranelift JIT
by
jasonjmcghee
on 12/27/2024, 4:12 AM with
5
comments
"Stop Writing Dead Programs" by Jack Rusher (2022) [video]
by
jasonjmcghee
on 12/26/2024, 5:25 PM with
0
comments
by
jasonjmcghee
on 12/6/2024, 12:12 AM with
comments
Radiance Cascades: An Interactive Walkthrough
by
jasonjmcghee
on 9/3/2024, 12:13 PM with
2
comments
Radiance Cascades: A Novel High-Res Sol. For Multidim Non-LTE Radiative Transfer
by
jasonjmcghee
on 8/31/2024, 2:59 AM with
7
comments
Show HN: Radiance Cascades
by
jasonjmcghee
on 8/29/2024, 3:38 PM with
1
comments
Show HN: Building Real-Time Global Illumination: Part 1
by
jasonjmcghee
on 7/30/2024, 6:12 AM with
0
comments
Show HN: Building Real-Time Global Illumination: Part 1
by
jasonjmcghee
on 7/27/2024, 7:46 PM with
2
comments
Show HN: Mdxish – Write high-quality, interactive blog posts in Markdown, live
by
jasonjmcghee
on 7/20/2024, 6:18 AM with
5
comments
Debase: drag and drop Git editing from the comfort of your terminal
by
jasonjmcghee
on 6/3/2024, 7:34 PM with
0
comments
Embedding Quantization for Significantly Faster and Cheaper Retrieval
by
jasonjmcghee
on 4/4/2024, 4:04 AM with
0
comments
On Learning to Code
by
jasonjmcghee
on 2/26/2024, 5:57 AM with
0
comments
Free SVG generators, color tools and web design tools
by
jasonjmcghee
on 2/19/2024, 8:28 PM with
6
comments
Ask HN: What makes an open source project something you want to contribute to?
by
jasonjmcghee
on 1/29/2024, 5:22 PM with
4
comments
Show HN: From anywhere you can type, query and stream an LLM or any other script
by
jasonjmcghee
on 1/28/2024, 5:39 PM with
1
comments
Show HN: Plock: Use a local LLM from anywhere in your OS
by
jasonjmcghee
on 1/21/2024, 10:42 PM with
1
comments
Ask HN: What's Your Favorite GPT?
by
jasonjmcghee
on 1/11/2024, 12:31 AM with
3
comments
Show HN: Open Source Educational Video Generator (OpenAI and FFmpeg WASM)
by
jasonjmcghee
on 1/10/2024, 5:10 PM with
2
comments
Show HN: Rem: Remember Everything (open source)
by
jasonjmcghee
on 12/27/2023, 10:56 PM with
196
comments
Show HN: The Most Concise GPT
by
jasonjmcghee
on 12/19/2023, 7:18 PM with
7
comments
Show HN: HNSW-Based Search, in the Browser
by
jasonjmcghee
on 12/3/2023, 9:36 PM with
3
comments
Eleven Turbo v2
by
jasonjmcghee
on 11/15/2023, 5:31 PM with
0
comments
L2MAC: Large Language Model Automatic Computer for Unbounded Code Generation
by
jasonjmcghee
on 10/18/2023, 3:02 PM with
0
comments
Automate downloading and metadata generation with YoutubeDL
by
jasonjmcghee
on 5/6/2023, 6:10 PM with
0
comments
Generate 3D objects and scenes by describing what you want to create
by
jasonjmcghee
on 4/22/2023, 7:27 PM with
0
comments
GPT-X and the Great Sock Dilemma: A Tale of Artificially Impaired Decisions
by
jasonjmcghee
on 3/19/2023, 10:27 PM with
0
comments
by
jasonjmcghee
on 2/17/2023, 4:29 PM with
comments
by
jasonjmcghee
on 2/17/2023, 4:29 PM with
comments
by
jasonjmcghee
on 2/17/2023, 4:29 PM with
comments
Poll: Are “levels” important at early stage companies?
by
jasonjmcghee
on 2/17/2023, 4:29 PM with
0
comments
Do small favors, ask for big ones
by
jasonjmcghee
on 1/20/2023, 1:26 AM with
0
comments
Ask HN: What do you use to communicate data analysis?
by
jasonjmcghee
on 11/11/2022, 9:52 PM with
12
comments
Coffee Chats: “If Calendly and Carrd Had a Baby”
by
jasonjmcghee
on 11/10/2022, 6:55 PM with
0
comments
The Rise of Declarative UX
by
jasonjmcghee
on 11/10/2022, 12:45 AM with
0
comments
Ask HN: How have you gotten more paying customers?
by
jasonjmcghee
on 8/30/2022, 3:12 AM with
0
comments
Make Something Real: Opinions on how to successfully turn an idea into reality
by
jasonjmcghee
on 8/20/2022, 5:02 PM with
0
comments
Make Something Real
by
jasonjmcghee
on 8/19/2022, 10:35 PM with
1
comments
Intuitive – Robot-Assisted Surgery
by
jasonjmcghee
on 8/11/2022, 1:23 PM with
0
comments
Adding fire to our falling sand simulator
by
jasonjmcghee
on 6/6/2022, 12:38 AM with
0
comments
Adding fire to our falling sand simulator
by
jasonjmcghee
on 5/30/2022, 9:07 PM with
0
comments
Show HN: Little Procedural Pixel Worlds
by
jasonjmcghee
on 5/23/2022, 4:57 PM with
61
comments
Improving the foundation of our falling sand simulator
by
jasonjmcghee
on 5/16/2022, 2:07 AM with
31
comments
Making a falling sand simulator
by
jasonjmcghee
on 5/9/2022, 1:36 AM with
65
comments
Emo2Vec: Learning Generalized Emotion Representation by Multi-Task Training
by
jasonjmcghee
on 9/14/2018, 6:52 PM with
0
comments
Bottom-Up Abstractive Summarization
by
jasonjmcghee
on 9/4/2018, 6:00 PM with
0
comments
New fake SegWit2X: premining millions
by
jasonjmcghee
on 12/27/2017, 5:03 PM with
16
comments
Super Smash Bros. Melee: An “Untouchable” Agent
by
jasonjmcghee
on 12/14/2017, 1:07 AM with
26
comments
Deception Detection in Videos
by
jasonjmcghee
on 12/13/2017, 7:20 PM with
0
comments