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jlongster
joined 5/7/2009, 2:31 PM has 7,555 karma
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There's no excuse to be boring anymore
by
jlongster
on 3/7/2025, 3:49 PM with
1
comments
Build an App on Stripe
by
jlongster
on 5/24/2022, 4:19 PM with
3
comments
Porting a 100% local app to the web
by
jlongster
on 12/4/2020, 4:23 PM with
79
comments
by
jlongster
on 5/7/2020, 2:08 PM with
comments
The wonderful sound of an atomic commit
by
jlongster
on 2/12/2020, 2:06 PM with
0
comments
by
jlongster
on 1/10/2020, 5:39 PM with
comments
Facebook’s Libra Probably Won’t Help People Without Bank Accounts
by
jlongster
on 6/27/2019, 3:32 PM with
0
comments
Doing work locally minimizes problems with Electron apps
by
jlongster
on 6/25/2019, 1:41 PM with
241
comments
Show HN: Actual Budget, a finance app I built over the last two years
by
jlongster
on 1/29/2019, 3:29 PM with
8
comments
The Horror of Blocking Electron's Main Process
by
jlongster
on 2/27/2018, 4:14 PM with
0
comments
by
jlongster
on 2/27/2018, 4:06 PM with
comments
by
jlongster
on 1/29/2018, 4:07 PM with
comments
by
jlongster
on 1/23/2018, 2:15 PM with
comments
Balancing Product and Technology
by
jlongster
on 1/18/2018, 3:29 PM with
2
comments
by
jlongster
on 3/20/2017, 3:45 PM with
comments
by
jlongster
on 1/10/2017, 3:20 PM with
comments
Implementing a Stepping Debugger in JavaScript
by
jlongster
on 5/26/2016, 2:12 PM with
6
comments
What’s in a Continuation (exploring them in JavaScript)
by
jlongster
on 5/24/2016, 1:41 PM with
0
comments
by
jlongster
on 5/17/2016, 3:46 PM with
comments
Two Weird Tricks with Redux
by
jlongster
on 4/13/2016, 2:49 PM with
33
comments
Moving Breakpoints Intelligently
by
jlongster
on 2/29/2016, 3:31 PM with
0
comments
On the Road to Better Sourcemaps in the Firefox Developer Tools
by
jlongster
on 1/12/2016, 3:32 PM with
0
comments
by
jlongster
on 1/11/2016, 3:10 PM with
comments
by
jlongster
on 12/29/2015, 7:40 PM with
comments
A Simple Way to Route with Redux
by
jlongster
on 11/25/2015, 7:22 PM with
54
comments
Firefox for iOS now available
by
jlongster
on 11/12/2015, 3:22 PM with
324
comments
Immutable Data Structures and JavaScript
by
jlongster
on 10/5/2015, 1:36 PM with
70
comments
Immutable Data Structures and JavaScript
by
jlongster
on 10/2/2015, 2:12 PM with
0
comments
The Seasonal Blog Redux (snapshottable UI App States)
by
jlongster
on 8/26/2015, 7:39 PM with
0
comments
What to Look Forward to from Firefox OS
by
jlongster
on 7/18/2015, 12:08 AM with
0
comments
Why React Native Is Different
by
jlongster
on 5/6/2015, 5:33 PM with
66
comments
Stop Trying to Catch Me
by
jlongster
on 4/7/2015, 7:36 PM with
19
comments
Live Editing JavaScript with Webpack
by
jlongster
on 4/6/2015, 5:28 PM with
0
comments
by
jlongster
on 4/2/2015, 4:08 PM with
comments
by
jlongster
on 3/19/2015, 2:04 PM with
comments
Back End Apps with Webpack: Part I
by
jlongster
on 3/16/2015, 3:45 PM with
34
comments
First Impressions Using React Native
by
jlongster
on 2/6/2015, 4:25 PM with
191
comments
Presenting the Most Over-Engineered Blog Ever
by
jlongster
on 1/15/2015, 7:16 PM with
80
comments
by
jlongster
on 1/8/2015, 6:29 PM with
comments
Transducers.js Round 2 with Benchmarks
by
jlongster
on 10/12/2014, 9:04 PM with
18
comments
Transducers.js: A JavaScript Library for Transformation of Data
by
jlongster
on 9/18/2014, 7:57 PM with
20
comments
Taming the Asynchronous Beast with CSP in JavaScript
by
jlongster
on 9/8/2014, 5:47 PM with
29
comments
Blog Rebuild: Build Systems and Cross-Compiling
by
jlongster
on 8/14/2014, 6:44 PM with
0
comments
by
jlongster
on 8/14/2014, 3:11 PM with
comments
by
jlongster
on 7/2/2014, 6:06 PM with
comments
EmojiScript: emotion literals, emotional algebra, and more for JavaScript
by
jlongster
on 5/30/2014, 1:18 PM with
0
comments
Removing User Interface Complexity, or Why React is Awesome
by
jlongster
on 5/13/2014, 2:08 PM with
219
comments
by
jlongster
on 3/12/2014, 8:57 PM with
comments
Open-Sourcing My Gambit Scheme iOS Game from 2010
by
jlongster
on 3/8/2014, 4:45 PM with
23
comments
Writing Your First Sweet.js Macro
by
jlongster
on 2/11/2014, 6:25 PM with
13
comments
by
jlongster
on 2/6/2014, 6:20 PM with
comments
Stop Writing JavaScript Compilers, Make Macros Instead
by
jlongster
on 1/8/2014, 6:09 PM with
133
comments
A Deep Dive into Asynchronous Templating
by
jlongster
on 12/4/2013, 6:09 PM with
0
comments
by
jlongster
on 12/4/2013, 4:04 PM with
comments
Show HN: Nunjucks – Node templates with inheritance, asynchronous control
by
jlongster
on 10/24/2013, 8:36 PM with
10
comments
The Story of My Desk
by
jlongster
on 10/17/2013, 5:06 PM with
105
comments
by
jlongster
on 9/24/2013, 6:16 PM with
comments
Mozilla’s Firefox OS Gives The Open Web Top Billing On Mobile
by
jlongster
on 8/26/2013, 4:52 PM with
41
comments
A Closer Look at Generators Without Promises
by
jlongster
on 6/7/2013, 2:37 PM with
0
comments
A Study on Solving Callbacks with JavaScript Generators
by
jlongster
on 6/5/2013, 2:56 PM with
8
comments
My JSConf Diary
by
jlongster
on 5/29/2013, 5:28 PM with
1
comments
Tearable cloth in asm.js
by
jlongster
on 4/24/2013, 5:04 PM with
36
comments
V8 developers start working on ES6 generators for JavaScript
by
jlongster
on 3/28/2013, 2:15 PM with
30
comments
Compiling LLJS to asm.js
by
jlongster
on 3/25/2013, 4:13 PM with
34
comments
by
jlongster
on 3/20/2013, 9:51 PM with
comments
Making Sprite-based Games with Canvas
by
jlongster
on 3/19/2013, 4:02 PM with
23
comments
Thoughts on Working Remotely
by
jlongster
on 2/27/2013, 4:33 PM with
2
comments
Going the distance: driving the Tesla Model S in the real world
by
jlongster
on 2/12/2013, 5:32 PM with
2
comments
by
jlongster
on 1/25/2013, 6:12 PM with
comments
Css-animations.js: create/modify CSS3 keyframe animations from javascript
by
jlongster
on 1/4/2013, 6:59 PM with
0
comments
by
jlongster
on 1/3/2013, 6:41 PM with
comments
Reflections on My Github Game Off Experience
by
jlongster
on 12/10/2012, 4:10 PM with
0
comments
Implementing client-side prediction for a WebGL-based multiplayer game
by
jlongster
on 11/27/2012, 5:11 PM with
0
comments
by
jlongster
on 11/26/2012, 10:03 PM with
comments
Demo of a WebGL multiplayer in-game chat system
by
jlongster
on 11/23/2012, 8:12 PM with
0
comments
by
jlongster
on 11/23/2012, 3:44 PM with
comments
by
jlongster
on 11/20/2012, 10:11 PM with
comments
A new WebGL 3d graphics engine, Shade
by
jlongster
on 11/15/2012, 6:11 PM with
0
comments
by
jlongster
on 11/15/2012, 5:44 PM with
comments
Making Web Games #2: Loading Meshes
by
jlongster
on 11/9/2012, 11:44 PM with
0
comments
by
jlongster
on 11/8/2012, 9:55 PM with
comments
Why sweet.js Matters
by
jlongster
on 10/26/2012, 5:37 PM with
5
comments
by
jlongster
on 10/26/2012, 3:22 PM with
comments
by
jlongster
on 10/11/2012, 8:34 PM with
comments
by
jlongster
on 10/5/2012, 7:33 PM with
comments
Show HN: nunjucks, a better templating system for javascript (jinja2 inspired)
by
jlongster
on 9/20/2012, 5:11 PM with
15
comments
The Rise of the Mobile Web (and Web Audio on iOS 6)
by
jlongster
on 9/12/2012, 5:19 PM with
2
comments
Ahoy: Adventures in the Internet with real-time HTML/CSS editing
by
jlongster
on 7/19/2012, 8:20 PM with
0
comments
by
jlongster
on 7/17/2012, 5:12 PM with
comments
A real-time collaborative HTML/CSS editor
by
jlongster
on 7/16/2012, 8:46 PM with
30
comments
Construct.js: simple sugar for prototype-based inheritance in javascript
by
jlongster
on 6/13/2012, 8:28 PM with
0
comments
Let’s talk about password storage
by
jlongster
on 6/8/2012, 5:34 PM with
0
comments
Compiling to CPS Javascript (part 2): stepping debuggers, no callback hell, etc
by
jlongster
on 5/22/2012, 5:09 PM with
1
comments
by
jlongster
on 5/21/2012, 7:32 PM with
comments
Compiling To Javascript In Continuation Passing Style, Can We Optimize?
by
jlongster
on 5/11/2012, 6:10 PM with
29
comments
Dcpu-lisp: a static Lisp that compiles to DCPU-16
by
jlongster
on 4/20/2012, 6:55 PM with
17
comments
Experimenting with Debugging Languages in the Browser
by
jlongster
on 3/21/2012, 10:25 PM with
2
comments
Lisp: It's Not About Macros, It's About Read
by
jlongster
on 2/18/2012, 6:27 PM with
99
comments
Outlet: new Lisp that compiles js/lua with eval and debugging
by
jlongster
on 2/16/2012, 4:36 PM with
10
comments
Task.js: Beautiful Concurrency for Javascript
by
jlongster
on 2/2/2012, 4:15 PM with
0
comments
Mozilla blacks out
by
jlongster
on 1/18/2012, 1:47 PM with
6
comments
Roadmap for the Outlet language (and: why Lisp syntax?)
by
jlongster
on 1/10/2012, 4:20 PM with
2
comments
Outlet Live Demo (compiles to javascript and lua)
by
jlongster
on 1/7/2012, 7:07 AM with
0
comments
Outlet: My Lisp to Javascript Experiment
by
jlongster
on 1/5/2012, 8:40 PM with
2
comments
Flame: My 2d Game Experiment
by
jlongster
on 12/30/2011, 6:27 PM with
0
comments
Rotating Webpages with a Gamepad
by
jlongster
on 12/29/2011, 5:51 PM with
0
comments
Rotating Webpages with a Gamepad
by
jlongster
on 12/28/2011, 11:22 PM with
0
comments
A Study of Church Numerals
by
jlongster
on 12/16/2011, 10:44 PM with
0
comments
Going Fullscreen with Canvas
by
jlongster
on 11/21/2011, 5:20 PM with
21
comments
dom3d: Rendering 3D with CSS3
by
jlongster
on 5/24/2011, 9:30 PM with
24
comments
by
jlongster
on 5/24/2011, 7:52 PM with
comments
Firefox 4 RC now available
by
jlongster
on 3/9/2011, 11:11 PM with
116
comments
Why Emacs is great - SLIME repl for developing in-browser javascript
by
jlongster
on 11/29/2010, 7:58 PM with
23
comments
Scheme is also dead on the iPhone
by
jlongster
on 4/9/2010, 6:27 PM with
51
comments
Emailing Adobe Ideas to Posterous (automatic PDF-PNG conversion)
by
jlongster
on 4/9/2010, 3:43 PM with
0
comments
Scheme hits the App Store again
by
jlongster
on 4/5/2010, 9:21 PM with
4
comments
Switching from Scheme to Python
by
jlongster
on 4/1/2010, 7:47 PM with
0
comments
Why I Hate Scheme
by
jlongster
on 3/15/2010, 7:19 PM with
28
comments
Ask HN: How should I pursue my passion?
by
jlongster
on 2/24/2010, 6:23 PM with
17
comments
Profiling compiled Gambit Scheme code
by
jlongster
on 2/17/2010, 11:26 PM with
0
comments
Growing Your Development Environment
by
jlongster
on 2/16/2010, 9:57 PM with
0
comments
The painful state of fonts with OpenGL(ES)
by
jlongster
on 2/9/2010, 10:15 PM with
0
comments
Sneak Peek of My 3d Scheme Game (and request for support)
by
jlongster
on 2/4/2010, 1:47 AM with
14
comments
Tweening and Interpolating OpenGL Objects with Scheme
by
jlongster
on 1/30/2010, 2:37 AM with
3
comments
Clojure and Incremental Development
by
jlongster
on 1/28/2010, 10:18 PM with
0
comments
Even more Scheme on the iPhone: real-time development in Emacs
by
jlongster
on 9/9/2009, 9:28 PM with
0
comments
Cool physics app and 3d modeling optimizations in Scheme on the iPhone
by
jlongster
on 8/3/2009, 7:24 PM with
0
comments
The Scheme Language, and Using it on the iPhone [slideshow]
by
jlongster
on 7/27/2009, 7:52 PM with
0
comments
Why use Gambit Scheme for application development?
by
jlongster
on 7/21/2009, 10:17 PM with
0
comments
Touch and accelerometer functionality available for Scheme on the iPhone
by
jlongster
on 7/20/2009, 4:39 PM with
0
comments
HN: I just started my own company, any recommended task management software?
by
jlongster
on 7/16/2009, 3:09 PM with
9
comments
Now with Scheme on the iPhone, lets hook up a realtime REPL for debugging [VID]
by
jlongster
on 7/7/2009, 7:14 PM with
0
comments
Remotely debugging your iPhone Scheme apps with a REPL
by
jlongster
on 7/6/2009, 8:11 PM with
0
comments
Writing apps for the iPhone in Scheme
by
jlongster
on 6/17/2009, 8:14 PM with
14
comments
Mona Lisa genetically drawn from Scheme
by
jlongster
on 6/10/2009, 8:03 PM with
1
comments